This football simulator provided a playing-board, kept score and rolled the dice for user-selected plays. I coded this my first-ever graphical application in Fortran. I don't remember it working particularly well except that it did draw a picture and respond to inputs.
I had a vague notion of what game play could be like after writing the Craps Dice Game in high school.
The program drew a nearly one-dimensional view of the field. There were goal posts. There was a football that moved with robotic-animation upon each play.
I later wrote a text-only Interactive Football that had a larger repertoire of plays. I remember its text output being more interesting to read than the graphical display was to watch.