BlSpaceFrame

# Frame model I represent one Frame in a space. There are usually 60 frames per second, which means that ideally a frame should take less than 16ms to go through all phases. My phases are: - event handling - scheduled tasks processing / animation - layout - rendering - idle I know my currentPhase which is one of the registered phases. The list of default phases is initialized in {{gtMethod:BlSpaceFrame>>#initializePhases}}