Electronic Music Production

Armand Sumo — discord […] Many of the patterns found in music production stem from experiences of processes/patterns found in the real world integrated into the artist's mind. During music composition, these patterns often emerge to the surface and the artists then have to fight against the DAW interfaces to catch a snapshot of them. Think of it as a concept popping in your mind and you not finding a word or more generally a symbol to gain power over it. To tackle this problem, you can observe the patterns found in someone's composition and see if they match patterns you've extracted from real-world data or from other canonical styles. Examples:(medium level) You'd have a program parse through a track and identify a sequential structure similar to human speech, or birdsong. So you'd give the user an view that fits this pattern such as a transition graph. The user would then navigate in a space of transition graphs. (low level) you could have a view of a sound based on a simplified rendition of the physical process that could've generated it, again based on real-world data. The premise is that by giving these "closer to origin" views of sounds and sequences thereof, you'd usher the user into leveraging their semantic properties. The premise is that a feedback loop, as you say, may affect how they "code" their music and they'd start building higher level processes. I can go on further but that's basically where the fun begins.