Infinite Loop Deconstructed

We admire the apparent complexity of the Infinite Loop Battle by EyezMaze. The artist and viewer obviously view this through different eyes. We take a third view by deconstructing what is actually present.

The artist writes, I've got my gif animation video up the YouTube. Added some secret characters. Please look for them. post

YOUTUBE EomaBhlbWNs Published on Oct 27, 2015

We offer for detailed analysis this slightly cropped version with scroll bar and chess style positions. Details

a8b8 c8d8e8f8g8h8
a7b7 c7d7e7f7g7h7
a6b6 c6d6e6f6g6h6
a5b5 c5d5e5f5g5h5
a4b4 c4d4e4f4g4h4
a3b3 c3d3e3f3g3h3
a2b2 c2d2e2f2g2h2
a1b1 c1d1e1f1g1h1

We start with things, characters, that travel and interact dramatically when they encounter others. See Notations

character

Men and Demons, mostly yellow or purple with horns.

Balls and Boxes, small, medium, and large.

Dino, Duck and Bone.

journey

Blue Ball a8 cave to g6 castle in 4 cycles

Rubber Duck g6 castle to h6 return in 2 cycles

Spark Man b3 spark to h6 return in 3 cycles

Box Demons a5 spawn to c7 reassemble in 1 cycle

Big Box c7 levitated journey to a5 in 5 cycles

Big Ball g6 to c4 collision back to g8 in 3 cycles

Demon Ball e1 to h5 frost e1 return in 3 cycles

Blue Ball Block Demons a4 to c5 kick, return in 1 cycle

todo

Squash Demons a2 to squash, recover in 1 cycle

Squash Spawn Men a2 to g2 ladder h6 gate in 3 cycles

record

Big BoxBox Demons and back in 6 cycles