# Discrete Steps or Jumps
The algorithm for drawing the Outline of a Shape is as follows:
> 2) The algorithm continues by following the Trajectory specified by the outline. This is done in discrete steps or jumps. At each step, the pen is moved to a new point in the trajectory, jumping by a fraction of a pixel. A step of about 1/4 of a pixel is small enough. This is done using float (or fixed point) arithmetic.
kohonen-stars github is an example for our library kohonen github , a basic implementation of SOM algorithm in JavaScript.
FUCHS, Peter, 2016. Der Fuss des Leuchtturms liegt im Dunkeln: eine ernsthafte Studie zu Sinn und Sinnlosigkeit. Weilerswist: Velbrück Wissenschaft. ISBN 978-3-95832-064-2. pdf ⇒ jump
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This is work-in-progress. We outline below some steps that help bring us closer to the goal of creating a new form of decentralised conversation:
Here we look at how we might archive our digital heritage, starting with pragmatic baby steps, but leading towards the vision of the Permanent Web and the Way Back Machine.
Logical Equality Relation
DOT FROM two-level-diagram