Krestianstvo SDK

Suslova Irina Aleksandrovna created the "Virtual Labor School" in 2004 (in Russian and international publications it is referred to as "Krestianstvo SDK"), supported by the Russian Foundation for Basic Research in 2007. page

> Since then, this school has lived and thrived in many universities in Russia and internationally. It contains the dream of a Russian national operating system, which, unlike conventional two-dimensional windowed Cartesian systems is based on modern algebraic geometry, the love for which was laid by her father and her great teachers: Academician Bashmakov Mark Ivanovich and Corresponding Member of the Russian Academy of Science USSR Faddeev Dmitry Konstantinovich.

> One of the original goals of the Cuis project was to enable the evolution of the Morphic graphics and UI framework inherited from Squeak and Self. The objective is to build pixel resolution independent, zoomeable graphics system, based on Vector Graphics. This is still work in progress, so until this text gets outdated, this is the...

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I thanked Nikolai for the Krestianstvo SDK with this tweet and then curiously clicked on the #Krestianstvo tag. This tweet appeared first:

> Discussion about deleting Krestianstvo SDK article at #wikipedia. wikipedia #Krestianstvo #Seaside #Croquet #Smalltalk -- tweet

⇒ Wikipedia:Articles for deletion/Krestianstvo SDK. wikipedia